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Ryan Stanley
Technical Designer
About Me

Like most game designers, I grew up playing games and daydreaming of crafting new adventures in those games. Unlike some lucky designers though, it never occurred to me to actually act upon that daydreaming and find a career in making games until a few years into my short career in IT. I began teaching myself programming and making small games in Unity and Unreal before deciding to take my skills further by getting a master degree at the Florida Interactive Entertainment Academy at UCF as a technical designer. 

 

After graduating, I worked a contract for EA Sports on Madden 19. This experience allowed me to grow as a developer, I furthered my career by moving to New Orleans to work for High Voltage Software as they co-develop on Fortnite.

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